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RayGina::CORE::RobMeshNormalsUVTriangle Class Reference

#include <RobMeshNormalsUVTriangle.hxx>

Inheritance diagram for RayGina::CORE::RobMeshNormalsUVTriangle:

RayGina::CORE::RobMeshNormalsTriangle RayGina::CORE::RobMeshTriangle RayGina::CORE::RobGeometry RayGina::CORE::RobBase RayGina::CORE::RObject List of all members.

Public Member Functions

 RobMeshNormalsUVTriangle (RobMesh *newMesh, RUInt32 newTriangleIndex)
const RVec2r getUV (RRay *ray)
 get the uv from the object according to the given ray

Constructor & Destructor Documentation

RayGina::CORE::RobMeshNormalsUVTriangle::RobMeshNormalsUVTriangle RobMesh newMesh,
RUInt32  newTriangleIndex
[inline]
 

Definition at line 12 of file RobMeshNormalsUVTriangle.hxx.


Member Function Documentation

const RVec2r RayGina::CORE::RobMeshNormalsUVTriangle::getUV RRay ray  )  [inline, virtual]
 

get the uv from the object according to the given ray

returns the uv from the surface according to the last intersection tes with the given ray THE GIVEN RAY MUST BE THE SAME LIKE THE ONE YOU PERFORMED THE LAST INTESECTION TEST WITH THE OBJECT!!

Reimplemented from RayGina::CORE::RobMeshTriangle.

Definition at line 14 of file RobMeshNormalsUVTriangle.hxx.


The documentation for this class was generated from the following file:
Generated on Sun Dec 2 17:01:11 2007 for rayGina by  doxygen 1.3.9.1